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Comparative Analysis of Widely use Object-Oriented Languages

Farooq, Muhammad Shoaib, Khan, Taymour zaman

arXiv.org Artificial Intelligence

Every day the programming environment is not only rapidly growing but also changing and languages are constantly evolving. Learning of object-oriented paradigm is compulsory in every computer science major so the choice of language to teach object-oriented principles is very important. Due to large pool of object-oriented languages, it is difficult to choose which should be the first programming language in order to teach object-oriented principles. Many studies shown which should be the first language to tech object-oriented concepts but there is no method to compare and evaluate these languages. In this article we proposed a comprehensive framework to evaluate the widely used object-oriented languages. The languages are evaluated basis of their technical and environmental features. Furthermore, we have constructed a scoring function based on proposed evaluation framework which provides us a language's quantitative score allow us to determine which language is acceptable as first object-oriented language to teach. Moreover, we have also calculated the conformance of widely used object-oriented languages.


Probabilistic Similarity Networks

Heckerman, David

arXiv.org Artificial Intelligence

Normative expert systems have not become commonplace because they have been difficult to build and use. Over the past decade, however, researchers have developed the influence diagram, a graphical representation of a decision maker's beliefs, alternatives, and preferences that serves as the knowledge base of a normative expert system. Most people who have seen the representation find it intuitive and easy to use. Consequently, the influence diagram has overcome significantly the barriers to constructing normative expert systems. Nevertheless, building influence diagrams is not practical for extremely large and complex domains. In this book, I address the difficulties associated with the construction of the probabilistic portion of an influence diagram, called a knowledge map, belief network, or Bayesian network. I introduce two representations that facilitate the generation of large knowledge maps. In particular, I introduce the similarity network, a tool for building the network structure of a knowledge map, and the partition, a tool for assessing the probabilities associated with a knowledge map. I then use these representations to build Pathfinder, a large normative expert system for the diagnosis of lymph-node diseases (the domain contains over 60 diseases and over 100 disease findings). In an early version of the system, I encoded the knowledge of the expert using an erroneous assumption that all disease findings were independent, given each disease. When the expert and I attempted to build a more accurate knowledge map for the domain that would capture the dependencies among the disease findings, we failed. Using a similarity network, however, we built the knowledge-map structure for the entire domain in approximately 40 hours. Furthermore, the partition representation reduced the number of probability assessments required by the expert from 75,000 to 14,000.